Nintendo announced the Nintendo Switch after months of speculation. Though “Batman: Arkham VR” ultimately feels more like a tech demo than a game - we accompany the superhero to a crime scene and essentially look around and point at objects that trigger the narrative - the title’s ability to take me completely out of my downtown Los Angeles home and place me in the dregs of Gotham City all felt very theme-park-like. So when I go to grab Batman’s cowl, there’s a brief, momentary surprise that it’s weightless. But while my brain is smart enough to realize that I’m not actually in the Batcave, it’s also not so smart that it prevents me from acclimating. The illusion isn’t perfect - even top-of-the-line VR graphics can sometimes be a tad fuzzy. I can look up, behind me and down, and while I know my living room floor is stable, I’m almost certain I’m actually moving. I’m standing in an iron elevator, descending into a cavern. Gone is my parents’ old couch, and my grandmother’s trusty chair. Inside the PlayStation VR headset, my apartment disappears.
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The system menu described will also provide statistics and a video clip based on the user’s previous gameplay session.The opening few minutes of “Batman: Arkham VR,” currently available only for the Playstation 4 VR, are, if not breathtaking, actually quite impressive. The patent describes a system which may determine that the user has been repeatedly attempting to overcome a challenge within a particular portion of a game, and decide to provide hints for the current gameplay on the system menu. The patent suggested the feature could display dynamic content such as a Trophy the player is trying to unlock or a friend’s game activity, and boot them directly to relevant content.Īnother patent uncovered this month suggested PS5 could use machine learning to provide not just dynamic menu options, but game hints based on players’ actual gameplay.
![psn snap art psn snap art](http://ipv6.vgboxart.com/boxes/Wii/14057-pokemon-snap-2.png)
PSN SNAP ART SERIES
The feature would allow users to launch directly into a multiplayer match, specific game chapter or mode directly from the operating system menu, instead of having to boot a game and then progress through a series of menus. In October 2019 PS5 system architect Mark Cerny claimed PS5 would feature a “completely revamped” interface which would allow players to boot directly into multiplayer games and display joinable online activities in real-time.Įarlier this year Sony filed a patent for ‘Direct Gameplay’, a likely PS5 feature that will allow players to jump into specific parts of games straight from the console’s home menu. The feature was eventually removed in 2017 to help improve OS speed, but also coincided with Xbox’s steer away from positioning the console as a multimedia device.Īlthough a glimpse of the PS5’s boot sequence was teased during this month’s PS5 reveal event, most of what is known about the console’s menu system has come from interview comments and patents.
PSN SNAP ART TV
Microsoft included Snap mode with Xbox One launch consoles as a method for users to watch TV or run an app side-by-side with a game (or vice versa).
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It would also allow players to share gameplay clips or change music tracks without being pulled out of the game they’re playing.Īccording to the patent, users would be able to change the layout of the sub-screen to something reminiscent of Xbox One’s former Snap mode bar, and switch between controlling each screen by pressing the PlayStation button. The feature described in the patent would allow players to simultaneously play a game, whilst displaying a video in a separate picture-in-picture element.